Id: CBI_2933 | Pages: 293 | Format : PDF | Last Updated : | Author : Consegic Business Intelligence | Category : IT And Telecommunications
Augmented Reality Gaming Market size is estimated to reach over USD 82.27 Billion by 2032 from a value of USD 17.34 Billion in 2024 and is projected to grow by USD 20.76 Billion in 2025, growing at a CAGR of 24.8% from 2025 to 2032.
Augmented reality gaming is real-time integration of digital elements into the physical world by blending virtual and physical environments.Also, the augmented reality game is dependent on components such as hardware and software to precisely map and integrate virtual elements into the physical space. Additionally, the advantages include immersive gameplay, real-world integration, increased engagement, and better navigation in games among others which in turn drive the augmented reality gaming market growth. Further, the combination of entertainment and education transforms gaming into a tool for learning is driving the augmented reality gaming market demand.
The smartphone plays a key role in overlaying digital game elements onto the real world and creating immersive experiences for the user, driving the augmented reality gaming market demand. Further, the increasing smartphone penetration across the globe is paving the way for augmented reality gaming market growth. Furthermore, the rise in collaborative gaming is driving the market adoption.
Therefore, the increasing smartphone penetration and rise in collaborative gaming is driving the gaming industry, in turn proliferating the growth of the market.
The augmented reality significantly has a negative impact on the health including eye strain, neck pain, and headaches among others which is hindering the augmented reality gaming market expansion. Also, younger generation are becoming addicted to AR devices which lead to many accidents as users are unaware of their physical surroundings.
Further, the augmented reality technology has a negative impact on cognitive abilities and social interactions of users. Therefore, the impact on health, cognitive abilities and social interactions are restraining the augmented reality gaming market expansion.
The roll out of 5G network globally opens new prospect for AR games due to high-speed internet with low latency capabilities is propelling the augmented reality gaming market opportunities. Additionally, gaming through AR technology does not require high performance hardware driving the market adoption for providing highly immersive gaming experience.
Hence, the increasing penetration of 5G network is anticipated to increase utilization, in turn promoting prospect for augmented reality gaming market opportunities during the forecast period.
Based on the component, the market is bifurcated into software and hardware.
Trends in the Component:
Software accounted for the largest revenue share in the market in 2024.
Hardware is anticipated to register the fastest CAGR during the forecast period.
Based on the technology, the market is segmented into RFID, GPS, mobile tracking, and others.
Trends in the Technology:
Mobile Tracking accounted for the largest revenue share in the year 2024 and is anticipated to register the fastest CAGR during the forecast period.
Based on the device, the market is segmented into mobiles, HMDs, and smart glasses.
Trends in the Device:
Mobile accounted for the largest revenue share of 58.48% in the market in 2024.
HMDs is anticipated to register the fastest CAGR during the forecast period.
Based on the game type, the market is segmented into racing games, adventure games, fighting games, shooting games, mystery thriller games, puzzle games, science fiction games, and others.
Trends in the Game Type:
Adventure Games accounted for the largest revenue share in the year 2024.
Shooting Games is anticipated to register the fastest CAGR during the forecast period.
The regions covered are North America, Europe, Asia Pacific, the Middle East and Africa, and Latin America.
Asia Pacific region was valued at USD 4.66 Billion in 2024. Moreover, it is projected to grow by USD 5.60 Billion in 2025 and reach over USD 22.85 Billion by 2032. Out of this, China accounted for the maximum revenue share of 36.17%. The market is mainly driven by growing gaming culture and rising need for AR action-adventure games. Furthermore, factors including increasing mobile gaming penetration and advent of 5G technology are projected to drive the market progress in Asia Pacific region during the forecast period.
North America is estimated to reach over USD 24.72 Billion by 2032 from a value of USD 5.28 Billion in 2024 and is projected to grow by USD 6.31 Billion in 2025. The North American region's growing mobile gaming offer lucrative growth prospects for the market. Additionally, the increasing need for immersive experiences across various industries to create unparalleled experiences is driving the market progress.
The regional evaluation depicts that the rising interest in the gamified AR content is driving the market in Europe. Additionally, the key factor driving the market is increasing investment in smart cities and digital entertainment is propelling the market adoption in the Middle East and African region. Further, the increasing internet and mobile penetration is paving the way for the progress of market in Latin America region.
The global augmented reality gaming market is highly competitive with major players providing augmented reality gaming to the national and international markets. Key players are adopting several strategies in research and development (R&D), product innovation, and end-user launches to hold a strong position in the augmented reality gaming industry. Key players in the augmented reality gaming market include-
Product Launch:
Collaborations and Partnerships:
Report Attributes | Report Details |
Study Timeline | 2019-2032 |
Market Size in 2032 | USD 82.27 Billion |
CAGR (2025-2032) | 24.8% |
By Component |
|
By Technology |
|
By Device |
|
By Game Type |
|
By Region |
|
Key Players |
|
North America | U.S. Canada Mexico |
Europe | U.K. Germany France Spain Italy Russia Benelux Rest of Europe |
APAC | China South Korea Japan India Australia ASEAN Rest of Asia-Pacific |
Middle East and Africa | GCC Turkey South Africa Rest of MEA |
LATAM | Brazil Argentina Chile Rest of LATAM |
Report Coverage |
|
The augmented reality gaming market size is estimated to reach over USD 82.27 billion by 2032 from a value of USD 17.34 billion in 2024 and is projected to grow by USD 20.76 billion in 2025, growing at a CAGR of 24.8% from 2025 to 2032.
The augmented reality gaming report includes specific segmentation details for component, technology, device, game type, and regions.
In the augmented reality gaming market, the HMDs is the fastest-growing segment during the forecast period due to improved ergonomics, better display resolution and computer integration.
The key participants in the augmented reality gaming market are Augmented Pixels (USA), Aurasma (UK), Blippar (England), Catchoom (Spain), Infinity Augmented Reality (Israel), Metaio (Germany), Qualcomm (USA), Total Immersion (France), VividWorks (Finland), Wikitude (Austria), Zappar (UK) and others.
The augmented reality gaming market is being shaped by several key trends including trend towards integration of AR headsets with advanced sensors such as GPS, gyroscope and other as well as adoption of AR games to educate and train forensic students and others are the key trends driving the market.